Matt Mets
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- Matt Mets
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Comments
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Aye! Apologies for that. I have to get the new version of PatternPaint out to correct this. What operating system are you using?
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* How long these chips have been around? * How long they can be expect to be continued in manufacture? (VERY LITTLE about these pixels are out there) They're discontinued from the manufacturer, however we have a large stock of them. Please unde…
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Ok, great! Was just about to chime in to suggest that :-)
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Any luck with this one?
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Here's a prerelease one: https://www.dropbox.com/s/qm7u7e38a2mf8k1/PatternPaint_Installer_2.2.0.7.cc72b14.exe?dl=0 link should be good for a few weeks, or whenever the new PatternPaint release is ready.
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Sure, what platform are you using?
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New firmware for the BlinkyPendant is ready: https://github.com/Blinkinlabs/BlinkyPendant/tree/3d53fdfb2f2c6fae7f22e12bd1d8f2efe689c9b7/bin And support has been integrated into PatternPaint: https://github.com/Blinkinlabs/PatternPaint/commit/cc…
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Got a first pass version of the blinkyPendant with a time-based playback mode: https://github.com/Blinkinlabs/BlinkyPendant/commit/d19c5542f62c6cdfa5c8af4339f67faf4ba62a8a Right now, the mode is set when saving the patterns out from PatternPaint…
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Right! The EightByEight is only partially supported at the moment (it can do live preview, but not save). Hoping to fix that soon, as we're going to bring a bunch to the Maker Faire in San Mateo. And hmm, we keep putting off the BlinkyPendant mod…
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Totally agree with you about that tutorial, it's really showing it's age :-(. We'll need to get it updated. In the meantime, it looks like for your case, the issue is that there are two extra LEDs defined (the last one in the 'left side' definiti…
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Hmm, sorry that it is giving you trouble. Can you post the source code you are working with, so we can take a look at what might be the issue?
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Glad that you got it going- please send us an email at: [email protected], and we can get you a replacement for the broken controller.
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Hmm, sorry it isn't working- that's pretty strange behavior. To confirm, did you do anything besides plug it in before it stopped working (such as load a new pattern or upload a new firmware)? Also, can you try plugging just the controller into your…
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Sorry about that, I've spent a bunch of time wrangling with Vanilla forums, and am just not able to get it to render markdown in the posts. At some point in the future I'd like to switch to Discourse :-/
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It shows that the computer is seeing the USB device just fine, so I think you're on the right track. I'm unfortunately not sure what would need to be changed to get the driver to work, though :-(
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Ah sorry, i missed the section where it's printing out which interface it is using >.< It looks like it is finding the right interfaces, however I'm not sure how to interpret the addresses '0x00001703' or '0x00001A03'. For reference, Lin…
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It's a little hard to tell from the source code, but a potential issue is that the BlinkyTape is actually a composite USB device, meaning that it supports a few other interfaces besides TTY-ACM (this was to make it compatible with the default Arduin…
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Cool! There's a new feature in the latest version of PatternPaint that might be interesting to you, then- the firmware manager. It allows you to load a custom hex file, which you can then use as a replacement for the default (PatternPlayer_Sketch) f…
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That sounds right, unfortunately. It would be pretty cool to see PatternPaint running on a PowerPC, though the 0.1.0 version is probably not worth resurrecting What are you looking to do with PatternPaint?
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Ok, I found a list. We're using the Qt 5.8 framework for PatternPaint, so I would expect it to run on roughly any platform supported by that: https://doc.qt.io/qt-5/supported-platforms.html And it appears the oldest OS X version is actually 10.9…
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Good suggestion. I'll try to see what the oldest version we support is- Unfortunately I think it's closer to 10.7, there were some fairly major changes around that time. Were you able to download it to see if it will run?
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Oh, I see, it was just an extension problem.
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Howdy! Hmm- PatternPaint should be able to open BMPs, I'll check that out.
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Hi Stuart- Just noticed your messages here. The maximum length depends how you are planning to use it- will it be playing back patterns standalone, or do you want to stream them from a PC? The ~200 recommendation is mostly because the BlinkyTape …
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Hmm, that's frustrating. Have you had any luck with it yet? If not, can you fill me in on the details of your setup- particulary, what operating system you are using, and which version of Pattern Paint?
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Hi there- sounds like a fun project, and sorry that it's crashing on you. Have you tried restoring the firmware on it? On the troubleshooting page: http://blinkinlabs.com/blinkytape/troubleshooting/ follow the steps under 'try restoring the firm…
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As of now, PatternPaint should build again on all platforms (Windows, macOS, Linux), using both the distribution scripts and through Qt Creator. Please let me know if there are still issues. In addition, I made the signing steps optional on both …
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Ay, sorry about that- I restructured the project to separate the controller logic into a separate library from the main GUI (so it can be tested more easily), however I've had problems getting the linking to work in linux and macOS. Apparently I nee…
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Cool! That modification sounds fine. Just be sure to test it before sealing in the PVC, of course!
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Also, it just so happens that i'm in the middle of re-writing the PatternPaint distribution scripts. Part of that is a flag to skip the signing bits if a signature is not valid.