Header files are still not compatible with the PatternPlayer Arduino program.
I have been trying for some time now to make my blinkytape interactive via Arduino. Sadly, the Patternplayer program does not even compile correctly on it's own. This mean that I can't use all of the patterns I made on patternpaint. There is some weird interactions between the two files(header and patternplayer) that I can't seem to figure out.
The first error I get upon compiling with the preset header file is:
Arduino: 1.6.7 (Windows 10), Board: "Arduino Leonardo"
In file included from C:\Users\Evan\Documents\LeagueLights\Leaguelights\Leaguelights.ino:4:0:
Normal.h:4030: error: 'ENCODING_RGB24' was not declared in this scope
Animation animation(66, animationData, ENCODING_RGB24, 60);
^
exit status 1
'ENCODING_RGB24' was not declared in this scope
I really need some help as I have asked before but have found no clear answer.
Comments
Aye, sorry about that :-(. It looks like the Arduino library and PatternPaint have gotten out of sync.