Matt Mets
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Yes, you can cut between any of the LEDs, down the dotted line. Patternpaint will work just the same as before, and you can use any smallish wire (I think 18-24AWG should be ok). We have a tutorial for a similar process here (using a totally optiona…
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At the moment, it's not possible- there is a version of this implemented in a branch of the project ( https://github.com/Blinkinlabs/PatternPaint/tree/leoblinky2019 ) that adds a feature to import a series of images as a new frame-based pattern. I c…
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It's possible that the controller could have been damaged by the panel, do you remember how it was hooked up?
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Hi Scott, Can you share a little more information about the LED panel that you are using, and a photo of your setup if possible? There are a couple of things that might cause this: * Check the number of LEDs on the panel- If the panel has a …
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Sorry this one is giving you trouble. Windows 10 shouldn't need a driver for the BlinkyTape (it should recognize it as a TTY/ACM serial device). It sounds like there might be an issue with your tape. A couple quick steps to try: 1. If you haven'…
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Hi! Yes, the BlinkyTape controller supports up to 512 LEDs natively now. If you have a very old controller, you might need to update the firmware using PatternPaint before the full range will work.
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That setting is not actually used. PatternPaint can recoginize a couple versions of the Leonardo or Micro, but it treats them the same as a BlinkyTape.
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When you use PatternPaint to save images to the BlinkyPendant, it should automatically erase the images in the BlinkyPendant memory, and replace them with the newly uploaded ones. There's a sample project that you can use to restore the default i…
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It's a little tough, since the original BlinkyTape code was written for an Atmega32u4, and I don't know of a similar AVR that has built-in USB more internal storage. All of our new explorations involve replacing the whole system, and then adapting P…
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Hi Skuss, thanks for your order and apologies that the memory is so small for larger LEDs. The BlinkyTape sized one is the only one that we have available now, though we are considering putting out a new one soon.
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Glad that you got it working again!
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Hi- apologies for missing this earlier. Can you link to the NeoPixel strip you are looking at? 'Neopixel' is just a nickname for WS2812 that Adafruit made up, and they should have gnd, 5v, and DI. If the strip you are using is based on WS2813, then…
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Hmm- you're right that it should be possible, however I haven't seen anyone doing it yet. I think most of the people using DMX are focusing on large stage shows, rather than tiny BlinkyTiles. If you have a spare LightBuddy controller, you can con…
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Try this: dfu-util -d 1d50 -D ~/Downloads/lightbuddy-firmware-v100.dfu Depending on the dfu-util version, it might help to start the LightBuddy in bootloader mode instead of relying on dfu to do it in software. To do that, unplug the LightBuddy …
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Checking back on our repository, it seems that we only actually released one version (v100) of the LightBuddy firmware, so they should be the same. Does the LED on the other board work otherwise? There are pre-compiled versions of the firmware he…
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That's awesome! Glad you were able to get the programming going, and thanks for sharing your instructions.
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@foustja Nice!!!
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Either one is fine! The connections are symmetrical, and also redundant, so skipping some of them are fine. For reference, the connections on the side of the BlinkyTile are: [gnd] [power] [data] [power] [gnd] and at a minimum, you'll need to …
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Cool! yes, you can connect power to the pads on the back of the board. The sturdiest option is probably to solder to the same connections that the LED strip is connected to, however there is another set of power pads that can be used as well.
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Oh, that's an interesting use case... are you modeling the power draw from it? I think the easiest way to do this, would be to write a script in Python that loads the graphic file, reads the color data for each frame, then saves it as a .csv file…
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Apologies for the slow response- have you had luck with this yet? You should be able to import a JPG or PNG into PatternPaint by clicking 'Open'->'Scrolling Pattern', and then selecting your image. I'm very sorry that the documentation for the pr…
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Oh, interesting idea! It's a bit tough to make a switch that uses the USB interface, since it would need to implement a USB host controller in it. One way to do this would be to use a regular power switch to do it- you could program the BlinkyTap…
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Sweet, glad you got it working, and thanks for sharing your code!
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Storing the animations as separate files was a little nicer for PatternPaint, since it no longer needed to re-flash the firmware for each animation upload (it just loads the new patterns to the JFFS filesystem on the ESP flash), but for a custom pro…
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Thanks for the update- glad to hear you were able to get it going, and sorry that it wasn't working right away.
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Hi Bryan, Really cool project! Have you gotten anywhere with it yet? A few ways to go about this would be: Processing (processing.org) has a decent MIDI library, that can receive MIDI commands from other programs- it would be straightforward t…
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Hi! We don't have plans to make new tiles, however we do have a 6-sided version in the BlinkyTile Hexatile kit: https://shop.blinkinlabs.com/products/blinkytile-hexatile-construction-kit And one of our friends made a 4-sided version, however it'…
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It's technically possible, however we haven't made a tool for it. If you can read the firmware from the device using avrdude, then we could probably write a script to re-create the images.
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That's correct. You can use either '-' or 'GND' for ground, they're both the same (sorry for the confusing labeling!)
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Yes, you can power it from pins on the board. I'd recommend using the two pins just above the USB connector, that are labeled '+' and '-'. Those will accept roughly 4-5V as an input. The 3.3V connection is an output, and it's not recommended to c…